tag:blogger.com,1999:blog-7932987606338380027.post4893226745760918188..comments2023-05-04T03:45:16.749-07:00Comments on Divinity Fatum: Quite major bug spottedUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-7932987606338380027.post-73064257008821427332013-09-25T13:25:41.070-07:002013-09-25T13:25:41.070-07:00Man, now can see kind of what you're going thr...Man, now can see kind of what you're going through. I sometimes have that problem with, well, all my stories. Plus, you have coding to work with, and like my friend explained to me, you fix one bug, and six more pop up. That's gotta be rough. The Masked Guidehttps://www.blogger.com/profile/14169815070053891763noreply@blogger.comtag:blogger.com,1999:blog-7932987606338380027.post-80803912227701711432013-09-25T03:13:15.626-07:002013-09-25T03:13:15.626-07:00Well, making game is also a slow process. Especial...Well, making game is also a slow process. Especially when one doesn't have completed script for the story. And this is one of the hardest things to do - making story to be interesting and somewhat logical.<br />And yea, I meant 'major' XDGrey Invidiahttps://www.blogger.com/profile/13032490771552915116noreply@blogger.comtag:blogger.com,1999:blog-7932987606338380027.post-57611414734016144022013-09-24T18:37:56.624-07:002013-09-24T18:37:56.624-07:00Sooooo, the story is going good, but just a little...Sooooo, the story is going good, but just a little spur of the moment idea that I had. I was going to do Divinity Fatum: Birth all the way through and then section off another story for Life. But I have a plan. I'm going to release them both at the same time, so that the format is similar to the game; in that you aren't sure who is who until they intersect. And by then, you'll probably have Death released, because I type very, very slow.<br />Holy crap I talk a lot.<br />(By the way, I think you meant 'Quite major bug')The Masked Guidehttps://www.blogger.com/profile/14169815070053891763noreply@blogger.com